First of all, for one week, you can get the Steam version of GemCraft Chasing Shadows at a 30% discount!
Also, haven’t posted about it yet, but a new build of GC:CS has arrived recently for both the Steam (v.1.0.6) and AG/Kong (v.1.1.16) versions.
List of changes:
- Fixed: outcome panel could show negative mana spent on amplifiers with high level masonry skill
- Fixed: Spiritforge controlled towers with their gems stolen by a specter stated that a new gem can be inserted
- When the Forgotten locks the gui, the call for early waves is withdrawn
- Fixed some typos
- Waves enraged by the Forgotten can’t be cleaned of rage anymore
- Fixed a bug involving specters almost leaving the battlefield with a stolen gem
- Minor change at field V7: One of the Spf towers upgrades its gem later
- (Steam only) Added Alt+Enter shortcut to switch full screen
New builds are uploaded for both Steam (v.1.0.5) and AG/Kong (v.1.1.15).
- Demolishing a tower while its gem was shooting a beam left the beam vfx stuck
- Waves right after a spark couldn’t be unangered
- Orblets dropped by monsters banished by the Scythe Gate disappeared
The Steam Summer Sale has started! For a limited time, GemCraft Chasing Shadows is on sale at -50%!
This is that special time of the year on Steam when lots of games are sold at a huge discount. If you have been waiting to get the game at a lower price, the day has finally come!
After a delay of more than a year, GemCraft Chasing Shadows have finally arrived to Kongregate! It has all the latest changes and starts with v.1.1.14, synced with the AG version.
Special notes for the Kong release: Continue reading
New builds of both the Steam and the Armor Games versions of GemCraft Chasing Shadows have been uploaded.
List of changes and fixes (the AG build has all but the first two as well): Continue reading
List of changes in the new update: Continue reading
Just wanted to give a quick summary of what’s happened since the Steam release, and a bit about the future of GemCraft – Chasing Shadows.
The release so far has been a great success, almost all of your reviews have been positive, and the game even got on Steam’s popular new releases list. Thank you again for being so supportive since the beginning. All your enthusiasm, altruism and help has made it possible to make the latest GemCraft a reality on Armor Games, and then make it through Greenlight to the Steam store!
As a special thanks, Armor Games has given a small amount of Steam keys to randomly selected players last week. More Steam keys will also be given away by AG, both in the ongoing “Guess which Chapter and Field is on the Piece of Screenshot” contest on Twitter, and the just launched “Draw a Gem” contest on Facebook.
Thank you for all the recent feedback you’ve been sending me, I’m trying to fix bugs as they come up and will upload a new build as soon as is possible. The Steam client should automatically update the game to the latest version. I’ll also be going through emails, comments, and forums when I can to answer your questions and feedback.
Steam trading cards will be added soon as well, I just need to finish some of the art.
Answers to Common Questions: Continue reading
The long waiting is finally over! The Steam version of GemCraft Chasing Shadows is released!
Steam version highlights: Continue reading
The release date of the Steam version of GC:CS is now almost officially set to April 30 – we wanted to avoid the release dates of GTA V and Mortal Kombat X (April 14) with their potential to steal all the player attention, and more time is needed to prepare promotion by AG for the launch, and to get through the Steam review process. Continue reading
While making the final preparations for the Steam release, a bunch of changes have stacked up for the web version as well, so a new build is up; still more changes to arrive this month. More info about the Steam release coming soon as well!
Changes in GC2:CS AG v.1.1.8 – 2015.IV.10.: Continue reading