GCFW: Linked waves, enraging

Hey Everyone,

Good news for Linux players, lots of Steam games officially released on Windows are now Playable on Linux via the new Steam Player. Not all games are supported (DRM, heavy anti-cheat or server connection can be a problem), but GC Chasing Shadows doesn’t have any of those and seems to work fine.
I don’t have Linux so can’t give any help personally, but I hope everything is covered in the linked Steam post.
(Thanks for the info to Olli, a fellow GC player!)
https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561

Back to GC Frostborn Wrath:
To spice up things, some waves will arrive linked to their neighbors, so two waves might start at the same time, sending a mix of different monsters, like swarmlings sprinting below the legs of giants, stress testing your defense.

Enraging waves was a real pain at higher level gameplay in GCCS, to get the most extreme results lots of gems were needed to be thrown at the wave stones. Then, if a wave was over-enraged, there only way to tune its difficulty back down was to remove its enragement, but that didn’t return the invested mana, and another tedious gem bombing was needed to enrage the wave again.

There is a new enraging gem socket above the column of wave stones now. Inserting a gem enrages all the waves (except the topmost one if it’s not wave 1, to avoid enrage-juggling). This gem is not lost when inserted (tons of mana was burned on enraging in GCCS), it can be taken out, combined, switched to another gem just like with any other gem slots, including buildings. Of course the higher the gem grade, the more dangerous and more rewarding the waves become.

Another issue was the awful lag made by the thousands of monsters arriving under enraged waves. So now, enraging increases the monsters’ strength and XP reward, but not their numbers. The exact numbers are not yet tested out, but the goal is to make the whole enraging system just as rewarding as before while decreasing the lag.

That would be all for now, thanks for reading! The next post will be about lanterns, a new type of buildable and gem-socketable building.

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