{"id":204,"date":"2011-04-15T08:12:27","date_gmt":"2011-04-15T06:12:27","guid":{"rendered":"http:\/\/gameinabottle.com\/blog\/?p=204"},"modified":"2011-04-15T08:12:27","modified_gmt":"2011-04-15T06:12:27","slug":"gc-labyrinth-update-v-1-14","status":"publish","type":"post","link":"https:\/\/gameinabottle.com\/blog\/2011\/04\/gc-labyrinth-update-v-1-14\/","title":{"rendered":"GC Labyrinth update: v.1.14"},"content":{"rendered":"<p>The last build before the game goes global &#8211; get ready to play GCL on Kongregate, Newgrounds, or any site that features GamerSafe \/ MochiCoins \/ Heyzap games &#8211; coming next week!<\/p>\n<p>Fixes &amp; changes in GCL v.1.14:<!--more--><\/p>\n<p>Fixes:<br \/>\n-armor and banishment cost increase values decreased (made easier) for  the &#8220;Banishment cost extra increase&#8221; and &#8220;Higher monster armor&#8221; settings<br \/>\n-false notes of challenge amulet record breaking appeared when you reached, but not beaten your previous record<br \/>\n-&#8220;Reach x non-combined kills with a gem&#8221; battle amulets were only awarded at x+1 kills<br \/>\n-when played with 3x speed, very high grade gems were firing 3x slower than with 1x game speed<br \/>\n-gems taken out of a tower (held in the air) and put back fired a burst of shots at once<br \/>\n-in the options screen, info panel transparency is opacity correctly<br \/>\n-when hovered over the top few pixels of a wavestone while there was  another one above it, the info panel showed the details of the wavestone  above<br \/>\n-various anomalies with the stat and amulets related to the total number of gems<br \/>\n-after clicking on a wave stone with the time frozen, and starting the  time, the wave instantly started instead of the stone speeding up first<br \/>\n-the constantly replenishing mana didn&#8217;t trigger the mana pool auto-extension<br \/>\n-hidden fields showed the &#8220;destroy all monster nests&#8221; amulet available even though the nests are indestructible in those fields<br \/>\n-duplicating\/upgrading a gem, when the inventory was full, resulted in a gem image left at the top left corner of the screen<br \/>\n-info panel could be dragged outside the screen at the skills panel<br \/>\n-pressing U while dragging\/holding a gem produced anomalies<br \/>\n-the text &#8220;Cannot use gem&#8221; for shrines got &#8220;No target in range&#8221; added<br \/>\n-added number formatting at various places (shrine damage, gem damage etc)<br \/>\n-the wild gem skill gave a gem with one less combination cycles than what the skill panel said<br \/>\n-after an epic stage, if the &#8220;save failed&#8221; panel appeared, dismissing it also removed any story panels under it<\/p>\n<p>Changes:<br \/>\n-score submitted is now the level instead of the xp to avoid hitting the ceiling (2^31-1)<br \/>\n-added appStore links in the main menu<br \/>\n-&#8220;Build x shrines&#8221; battle amulets xp multipliers increased from 5-5-5 to 10-10-15<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The last build before the game goes global &#8211; get ready to play GCL on Kongregate, Newgrounds, or any site that features GamerSafe \/ MochiCoins \/ Heyzap games &#8211; coming next week! Fixes &amp; changes in GCL v.1.14:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[5,6],"class_list":["post-204","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-gemcraft","tag-labyrinth"],"_links":{"self":[{"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/posts\/204","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/comments?post=204"}],"version-history":[{"count":3,"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/posts\/204\/revisions"}],"predecessor-version":[{"id":207,"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/posts\/204\/revisions\/207"}],"wp:attachment":[{"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/media?parent=204"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/categories?post=204"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gameinabottle.com\/blog\/wp-json\/wp\/v2\/tags?post=204"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}