Tag Archives: labyrinth
GCL update: v.1.12
A new version of GemCraft Labyrinth is up again at Armor Games. Still more bugfixes to come later. Changes and fixes in GCL v.1.12: fixes: -shadows no longer spawn monsters at closed areas, which caused the game to crash -7×700 … Continue reading
GC Labyrinth major update: v.1.10
A major update, v.1.10, for GC Labyrinth is here! Here is the list of recent changes/fixes:
GemCraft Labyrinth released!
The waiting is over… the location of the Labyrinth has finally appeared on your magic map. Good luck on your journey! GemCraft lost chapter: Labyrinth – available now at ArmorGames.com! If you find any errors in the game, please write … Continue reading
GCL: 3 weeks until release…
Happy new year Everyone! We put all the effort we can to make GemCraft Labyrinth out this month, so I won’t write long now and can’t keep an eye on your comments for the next few weeks. Not so when … Continue reading
GCL latest features 2010.XII.10.
So, last time I told I would talk in detail about those other features I only mentioned, but, starting last weekend, I also made some fundamental design changes.
GCL map, battle settings, skills
Let’s start the last month of the year with the screenshots I promised long ago.
GemCraft Labyrinth – latest features report – 2010.XI.17.
Going deeper into the Labyrinth, here are the latest ready-to-show features:
GemCraft Labyrinth – progress report, more insight
Hey Everyone, Still don’t except the game released next week, but we’re making progress. Here are some screenshots and some more info about the new and changing features.
GemCraft news and things
GCL release date postponed Let’s start with the bad news: GemCraft Labyrinth will not be ready any time soon, it’s still far from being completed.