Category Archives: Uncategorized
GemCraft CS update (Steam v.1.0.3, AG v.1.1.13)
Hey Everyone, New builds of both the Steam and the Armor Games versions of GemCraft Chasing Shadows have been uploaded. List of changes and fixes (the AG build has all but the first two as well):
GemCraft Steam launch update
Hey Everyone, Just wanted to give a quick summary of what’s happened since the Steam release, and a bit about the future of GemCraft – Chasing Shadows. The release so far has been a great success, almost all of your … Continue reading
GemCraft Chasing Shadows is released on Steam!
The long waiting is finally over! The Steam version of GemCraft Chasing Shadows is released! http://store.steampowered.com/app/296490/ Steam version highlights:
GC:CS more release info + v.1.1.9 up
Hey Everyone! The release date of the Steam version of GC:CS is now almost officially set to April 30 – we wanted to avoid the release dates of GTA V and Mortal Kombat X (April 14) with their potential to … Continue reading
GC2:CS v.1.1.8
Hey Everyone, While making the final preparations for the Steam release, a bunch of changes have stacked up for the web version as well, so a new build is up; still more changes to arrive this month. More info about … Continue reading
GemCraft Chasing Shadows Steam release soon
Hey Everyone, We’re almost there, a few days to work on until marking GC:CS as ready for review by the Steam staff. 🙂 The original trailer was filled up with footage from the Steam port, you can check it out … Continue reading
GC2:CS v.1.1.7
Hey Everyone, The last content/feature update for GC2:CS, v.1.1.7, is uploaded. From now on there will only be bugfixes, as we have to focus on the Steam version. More about that later as we get close to release. The Kongregate … Continue reading
GC2:CS v.1.1.4 + Thank you!
Hey Everyone, A new build of GC2:CS is ready and uploaded to Armor Games, with the massively requested gem range adjustment option to avoid firing at what you don’t want to.
GC2:CS v.1.1.3 + please vote!
Happy new year Everyone! A new build of Chasing Shadows has just been uploaded, with another batch of annoyances removed (hopefully for good). This month will be spent studying the Steamworks SDK, keeping the email pile low, and probably releasing … Continue reading