Tag Archives: labyrinth

GCL update: v.1.12

A new version of GemCraft Labyrinth is up again at Armor Games. Still more bugfixes to come later. Changes and fixes in GCL v.1.12: fixes: -shadows no longer spawn monsters at closed areas, which caused the game to crash -7×700 … Continue reading

GC Labyrinth update: v.1.11

Hey Everyone, A new update for gemCraft Labyrinth is up on Armor Games!

GC Labyrinth major update: v.1.10

A major update, v.1.10, for GC Labyrinth is here! Here is the list of recent changes/fixes:

GemCraft Labyrinth released!

The waiting is over… the location of the Labyrinth has finally appeared on your magic map. Good luck on your journey! GemCraft lost chapter: Labyrinth – available now at ArmorGames.com! If you find any errors in the game, please write … Continue reading

GCL: 3 weeks until release…

Happy new year Everyone! We put all the effort we can to make GemCraft Labyrinth out this month, so I won’t write long now and can’t keep an eye on your comments for the next few weeks. Not so when … Continue reading

GCL latest features 2010.XII.10.

So, last time I told I would talk in detail about those other features I only mentioned, but, starting last weekend, I also made some fundamental design changes.

GCL map, battle settings, skills

Let’s start the last month of the year with the screenshots I promised long ago.

GemCraft Labyrinth – latest features report – 2010.XI.17.

Going deeper into the Labyrinth, here are the latest ready-to-show features:

GemCraft Labyrinth – progress report, more insight

Hey Everyone, Still don’t except the game released next week, but we’re making progress. Here are some screenshots and some more info about the new and changing features.

GemCraft news and things

GCL release date postponed Let’s start with the bad news: GemCraft Labyrinth will not be ready any time soon, it’s still far from being completed.