Category Archives: Uncategorized
GemCraft 2 first screenshot + Happy holidays!
A small holiday gift: Here is the very first screenshot of the upcoming GemCraft chapter 2!
Why GemCraft 2 will not use the new Stage3D API
First of all, a great thanks to all of you who sent me your wishes and suggestions for GC2! There were many great ideas worth adding to either the upcoming sequel or a later chapter. More details on the new … Continue reading
GemCraft chapter 2: Chasing Shadows – development started
Hey Everyone, First of all, a big thanks to all of you who bought the Premium Edition of GemCraft Labyrinth, supporting us and thus the making of our future games. Also thank you for all the feedback you sent me … Continue reading
GC Labyrinth final update: v.1.17
Ok, this is the last one. There are still some minor bugs and features asked for but not fulfilled, but anything from now on will be left to be considered for GC2. So, unless there is some major bug (that … Continue reading
Latest news on GCL
First of all, a few weeks ago, GemCraft Labyrinth has gone global!
GC Labyrinth update: v.1.14
The last build before the game goes global – get ready to play GCL on Kongregate, Newgrounds, or any site that features GamerSafe / MochiCoins / Heyzap games – coming next week! Fixes & changes in GCL v.1.14:
GemCraft for iPhone released!
GemCraft has finally arrived to the iPhone!
GCL update: v.1.13
I’ve made a new build last weekend that fixes some serious flaws of 1.12, as well as some old tenacious issues.
GCL update: v.1.12
A new version of GemCraft Labyrinth is up again at Armor Games. Still more bugfixes to come later. Changes and fixes in GCL v.1.12: fixes: -shadows no longer spawn monsters at closed areas, which caused the game to crash -7×700 … Continue reading
GC Labyrinth update: v.1.11
Hey Everyone, A new update for gemCraft Labyrinth is up on Armor Games!
