Author Archives: Peter

GemCraft Labyrinth released!

The waiting is over… the location of the Labyrinth has finally appeared on your magic map. Good luck on your journey! GemCraft lost chapter: Labyrinth – available now at ArmorGames.com! If you find any errors in the game, please write … Continue reading

GCL scheduled for release on Armor Games: 17th of February

Hey Everyone, After we have solved all the technical problems working together with the fellows at Armor Games, and the playtesting is also done, we have agreed on setting the release date to February, the 17th. To those players who … Continue reading

GCL: A few more days

We still need a few days to finish everything critical to the release. I won’t go into details now, let’s finish the game first and later I’ll write about how exciting these last few weeks were. I won’t read comments … Continue reading

GCL release date: one more week -> 2011.Feb.07.

Hey Everyone, We’re very close to the release, but need one extra week to make all the final touches. We’re working closely with the guys at Armor Games on the purchase process, while I’m also trying to get the game … Continue reading

GCL: 3 weeks until release…

Happy new year Everyone! We put all the effort we can to make GemCraft Labyrinth out this month, so I won’t write long now and can’t keep an eye on your comments for the next few weeks. Not so when … Continue reading

GemCraft Labyrinth trailer and release date!

Hey Everyone, Here is our holiday gift for you! http://www.youtube.com/watch?v=p2JU11SuCkc

GCL latest features 2010.XII.10.

So, last time I told I would talk in detail about those other features I only mentioned, but, starting last weekend, I also made some fundamental design changes.

GCL map, battle settings, skills

Let’s start the last month of the year with the screenshots I promised long ago.

GemCraft Labyrinth – latest features report – 2010.XI.17.

Going deeper into the Labyrinth, here are the latest ready-to-show features:

Some GCL story panel illustrations while you wait

While I’m still working on those features I want to show you before the release, the story panel illustrations (ok, not the most important part, but they still had to be done) are complete.