Monthly Archives: May 2012

GC2:CS features – sparks, monsters

Hey Everyone, Today I talk about sparks and monsters (and how the game got faster).

GC2:CS features – gems

Hey Everyone, It’s only the second post in the series I just started 2 weeks ago, but I’m already thinking of revisiting previous topics in future posts for updates and more insight because the game still changes so drastically each … Continue reading